Entries by Craig Dunkley

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Avoiding POA Chaos, Part II: Planning Best Practices

By Sue Iannone Famous general and former President, Dwight D. Eisenhower once said, “In preparing for battle I have always found that plans are useless, but planning is indispensable.”  When it comes to life sciences plan of action (POA) meetings, I’d say I definitely agree with the second part of that statement.  Good planning is quite indispensable. In part I […]

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Avoiding POA Chaos, Part I

By Sue Iannone According to Dictionary.com, “chaos” is defined as “a state of utter confusion or disorder; a total lack of organization or order.” Any L&D professional who’s been involved in planning a pharmaceutical company Plan of Action (POA) meeting knows about chaos first-hand.  In fairness, “chaos” is probably too strong a term for describing […]

Using Microlearning for Post-Event Reinforcement and Performance Support

By Carla Torgerson and Sue Iannone In the last installment, we explored how to use microlearning techniques to prepare learners for live training events.  But what about after the event?  Can microlearning techniques help learners retain what they learned, as well as perform better in their jobs?  Yes, they can.  Here’s how. Why Reinforce Learning […]

Using Microlearning as Preparation for Live Learning Events

By Carla Torgerson and Sue Iannone In previous articles, we defined microlearning and we described how long (or short) microlearning materials should be.  Now, it’s time to move into application.  We previously defined microlearning as short content that could be used as preparation before a learning event, follow-up to support a learning event, stand-alone training, […]

What is Microlearning?

By Carla Torgerson and Sue Iannone “Microlearning” is a huge buzz word in learning and development (L&D) these days.  It seems like everyone is doing it or wants to be doing it.  The problem is, people often have a hard time defining just what “it” is.  In addition, there’s even less certainty around how to […]

Is Interactivity Always Best?

By Nathan Pienkowski It’s almost a given these days that learning programs need to be interactive.  Instructional designers are constantly looking for ways to boost interactivity as a means of increasing engagement, uptake, and retention.  To be sure, there are very good reasons for this. But, are there times when interactivity is counter-productive?  Are there […]